Anonymous
AESTHETICS Award Speech
[The winner of this award was Hades]
[Voiced by StephanosRex]

Supergiant is definitely no slouch when it comes to striking visuals. Pretty much all of their games have had some unique art elements to them, and while Hades certainly has that appearance, the devs took this title in a different direction entirely, ignoring their usual painterly visuals, and opting instead to go with what can only be described as a comic book.

Utilizing broad, thick outlines, heavy use of color contrast, mastery of hard shading, and some of the most unconventional character design I think we’ve ever seen in a piece of Greek-inspired media, Hades looked back on Transistor’s lighting-dependent art style, and completely flipped the formula to compensate for the speed of the game.

Hades may not entirely scream “Greek Mythology”, but it's definitely up to the standards of “Supergiant Fantasy.” It's really something when a company manages to drop such a distinct style and still come out so instantly recognizable.